1. Split character sheet and inventory tabs. Currently it takes too much space, while most of the time you need only one of them.
    Leave Gear with inventory, but put it to the left and make inventory be same height as gear tab. This will display more items and make enough space for few more filter buttons.
  2. Add small checkbox to character sheet to filter-out 0 level skills. This will make it easier to see all relevant skills of a character, just like in character creation.
  3. As mentioned many times - inventory sorting.
  4. Left-click to pickup items instead of drag. It will allow for easier crafting of items that require ingredients from different tabs.
  5. Junk bag will be awesome. Just allow players to tag items as junk. And add "take all to junk" near "take all" button in container. And then add inventory tab for junk.
  6. Allow switching between characters in barter screen. Of course characters need to be close enough to trader. Or should they? We already have magic pockets, why don't use them for trading? Barter skill of player that initiated trade should be used.

Last edited by EnderWiggin; 07/04/14 02:32 PM. Reason: added barted switching