@LightningLockey
i think u should spend more time exploring, experimenting, talking to ppl and not just rush through the gates and into the wild.
I remember playing Gothic-well not just Gothic many RPGs have same approach and there was so that u couldn't enter some areas (well u could but u got killed pretty soon) until later on when u were strong enough to fight beasts there and its same here.
DOS gives u access to almost any area, but its your choice where to start so dont blame designers for not holding your hand through whole game, instead blame yourself to not being able to make the right choice.

One thing though is imo valid in this respect and that is that differences between levels are too big -leveling up buffs your character too much and same goes for enemies. That is also what makes u feel that game although its more or less open world becomes very much linear. But thats why game is still in beta and balancing is smt i think they are working on right now.

Last edited by Fanest; 29/04/14 12:31 PM.