Elemental essence armour boosting:

Magical/rare/legendary metal armour: +25% resistancy
Magical/rare/legendary leather armour: +25% resistancy
Magical/rare/legendary metal helmet: +25% resistancy
Magical/rare/legendary leather cap: +15% resistancy
Magical/rare/legendary robes: +20% resistancy
Magical/rare/legendary belt: +25% resistancy
Magical/rare/legendary sarong: +15/25% resistancy (varies)

If a magical/rare/legendy already features an elemental resistancy it can be further boosted with a value based on the numbers above -5%.

Example:
A legendary metal armour that already features +15% fire resistancy can be boosted with a fire essence up to +35% (+20% = +25% usual increase per essence -5% reduction of already existing resistancy).

Last edited by LordCrash; 08/07/14 02:32 PM.

WOOS