Tbh divinity is a big deal for me no question. But before i give it the title "Holy Grail of Rpgs" i would have to forget all the stuff which are totally crap in this game. Maybe the fanboys are too blind to realize:

- Amateur written Story in General
- Amateur written Conversations
- no real Depth in the Gameworld
- Very linear Gamedesign, my second playthrough will exactly be the same, even if i change some directions, it will be the exact same outcome
- Very small World
- No full voice acting
- no "real" freedom in the world ( well how if its so small lol )

You cant just ignore these stuff. It is good 100% but its not the Holy grail, and its definitly NOT an overall awesome RPG even if oyu wish that. Try to be mature and look at it with a clear and sane mind.

Give your feedback in that way and you can help them either improve it to be the game you wish, or to create a better one. But dont be silly lol.

.. and just to make clear that im no hater or troll, the positives totally outweight the downsides.

- very good Character development system ( with some imbalances )
- Perfect choosen Artstyle ( terrain, colours, textures, effects )
- Very impressive Music which i might never forget lol
- Pretty good amount of content playtime ( even on a smallscale world )
- most of all the flawless combatsystem, better then everything i saw till now. Works perfect, is most of the time logic, very innovative and excellent executed. ( sometimes imbalance )