If the controls are already set for pc why is there still some comcern that it will be dumbed down if translated to consoles? This thread is to offer potential options for controller layouts. To find examples of other rpgs that have attempted the transition from pc based controls to gamepad. Why are we complaining about a problem that doesnt exist? The pc already has its controls. Theyre set. Theres no need to continue slamming a gamepad for what it cant do. Use those brains and help figure out what they can do. If any devs are reading this i highly recommend looking at sacred 2. It translates the potential complexity of an rpg of this type from a primarily pc based control scheme to a gamepad.