Originally Posted by efiwymviL
Originally Posted by LordCrash
Neither of your points is convincing imo:

1) You don't need more epic loot after the game is over. That's how a game with a start and a finish works.

2) And again it's a game with a start and an end.

You basically want a neverending game. That is just not the focus and the idea of this game. This game wants to tell a story and and offer a certain "closed" but well crafted experience.

If you want to change or expand that feel free to make a mod. That's why Larian offered mod tools for free. But don't expect Larian to change their vision and idea for the game just because some people might prefer another experience. wink

I think you are misunderstanding my sentiments. I am not demanding or expecting that Larian change anything...... please understand I know the concept of the game, a start & a finish... the point that we are discussing is whether people would like the option.. there is no right on wrong opinion, its a forum to express ideas & see what other people say or feel.

Like you say, mods are ideal, I have no idea how to do such a thing.... don't have time either ( to busy hording every barrel)

Let me give you an example, The witcher 2.. it has a start & a finish, it is also linear.... but after a few months they introduced an arena that simply provided a different experience.

This would be ideal for a mod, so Larian can spend their time on other things....Night & Day (Cough cough)

Well, CDPR offered indeed an arena but they never changed their basic game. That's a different thing.

I don't have anything against additional content. But they should stay away from changing the game at it is on a basic design level. It's imo not a "more options" question since enemy encounter design is too deeply embedded in the overall game design of D:OS. It's a turn-based game with handcrafted encounters fitting to both story and player progression. That's typcial for a story- or progression-driven RPG. This is how all the old Infinity engine games worked. Instead of constant random encounters each encounter is hand-crafted but also a real challenge each. You fight and you proceed. That's the design of the game.

So maybe this was indeed some sort of miscommunication. I personally think mods which offer a combat arena or just new content to fright trough would be awesome. Maybe even Larian decide to make something similar for an expansion/DLC. But that shouldn't change how the main game/campaign is designed.