For two days I have tried playing DOS with a friend in amultiplayer session. This turned to be a big, big, fat horror for both of us, me and my friend.

The idalogue system simply seems to be too weird for us and we do not understand how it is meant to be played in multiplayer. The point is, that whenever my friend is starting a dialogue with an NPC, I simply cannot get the whole picture of what is actually going on. Simply too much text to follow, where maybe 1% of all the text on the screen is quest relevant. Also there is information missing. I spend way too much time scrolling in the some windows to read up all the dialogue text. This is frustrating.

HOW IS IT MEANT TO BE PLAYED, LARIAN? DID YOU PLAY YOUR GAME YOURSELF BEFORE SHIPPING IT TO THE MASSES?

Last edited by axz; 20/07/14 02:17 PM.