Using a popular mod (DOTA) that was not only free at the time, but went on to put out a sequel that is free to play as your example for why mods should be sellable. Smart.

Mods used to be free, then greedy assholes started trying to get away with links to farm pennies off of children. Now, not content with their virus filled ad referral pennies, they're clamoring to outright sell their mods like dlc.

If you want money, go make your own game. Don't try to make it on the back of a hardworking company's existing work.

Last edited by Bazerand; 23/07/14 06:20 PM.