>>>>> Amulets <<<<<
[Crafting 3] Ancient Skull Amulet = Magical Ancient Human Skull + Thread (The Adventurer's Field Guide XIX) (Intelligence: +1(HL1) / +2 HL17), Earth Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 1] Chicken Amulet = Magic Chicken Foot + Thread (The Adventurer's Field Guide XIX) (Initiative: +1)
[Crafting 1] Chicken Amulet = Magical Big Chicken Foot + Thread (The Adventurer's Field Guide XIX) (Initiative: +1 (Probably a bug))
[Crafting 1] Claw Amulet = Magic Claw + Thread (The Adventurer's Field Guide XIX) (Strength: +1 (HL1) / +2 (HL17))
[Crafting 1] Creepy Eye Amulet = Magical Creepy Eye + Thread (The Adventurer's Field Guide XIX) (Perception: +1 (HL1) / +2 (HL17), + Sight)
[Crafting 1] Fancy Feather Amulet = Magical Fancy Feather + Thread (The Adventurer's Field Guide XIX) (Dexterity: +1 (HL1) / +2 (HL17), + HP)
[Crafting 1] Feather Amulet = Magic Feather + Thread (The Adventurer's Field Guide XIX) (Dexterity: +1 (HL1) / +2 (HL17))
[Crafting 1] Glowing Star Fish Amulet = Magical Glowing Starfish + Thread (The Adventurer's Field Guide XIX) (+ HP, Water Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 1] Large Tusk Amulet = Magical Large Tusk + Thread (The Adventurer's Field Guide XIX) (Loremaster: +1. Intelligence: +1(HL1) / +2(HL17). Air Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Long Rat Tail Amulet = Magical Long Rat Tail + Thread (The Adventurer's Field Guide XIX) (Poison Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19))
[Crafting 1] Lucky Rabbit Paw Amulet = Magical Lucky Rabbit Paw + Thread (The Adventurer's Field Guide XIX) (Lucky Charm: +1, +Movement)
[Crafting 3] Lucky Rabbit Paw Super Amulet = Lucky Rabbit Paw Amulet + Bowstring (Lucky Charm: +1, +Movement)
[Crafting 3] Lucky Rabbit's Paw Amulet = Rabbit's Paw Amulet + Bowstring (Lucky Charm: +1, +Movement)
[Crafting 1] Rabbit's Paw Amulet = Magic Rabbit's Paw + Thread (Secrets of the Scroll III, The Adventurer's Field Guide XIX) (Lucky Charm: +1)
[Crafting 2] Rat Tail Amulet = Magic Rat's Tail + Thread (The Adventurer's Field Guide XIX) (Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 1] Sharp Claw Amulet = Magical Sharp Claw + Thread (The Adventurer's Field Guide XIX) (Strength: +1 (HL1) / +2 (HL17), + Sight)
[Crafting 2] Sharp Tooth Amulet = Magical Sharp Tooth + Thread (The Adventurer's Field Guide XIX) (Charisma: +1. Fire Resistance: + 5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 1] Skull Amulet = Magic Skull + Thread (The Adventurer's Field Guide XIX) (Intelligence: +1 (HL1) / +2 (HL17))
[Crafting 1] Starfish Amulet = Magic Starfish + Thread (The Adventurer's Field Guide XIX) (+ HP)
[Crafting 1] The Third Eye Amulet = Magic Eye + Thread (The Adventurer's Field Guide XIX) (Perception: +1 (HL1) / +2 (HL17))
[Crafting 2] Tooth Amulet = Magic Tooth + Thread (The Adventurer's Field Guide XIX) (Charisma: +1)
[Crafting 1] Tusk Amulet = Magic Tusk + Thread (The Adventurer's Field Guide XIX) (Loremaster: +1)

>>>>> Belts <<<<<
[Crafting 1] Ancient Skull Belt = Magical Ancient Human Skull + Rope (Constitution: +1(HL1) / +2 HL17), Earth Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Big Chicken Claw Belt = Magical Big Chicken Foot + Rope (Initiative: +2)
[Crafting 2] Chicken Belt = Magic Chicken Foot + Rope (Initiative: +1)
[Crafting 1] Claw Belt = Magic Claw + Rope (Strength: +1 (HL1) / +2 (HL17))
[Crafting 1] Fancy Feather Belt = Magical Fancy Feather + Rope (Initiative: +1. + HP)
[Crafting 1] Feather Belt = Magic Feather + Rope (Initiative: +1)
[Crafting 2] Long Rat Tail Belt = Magical Long Rat Tail + Rope (Poison Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19))
[Crafting 1] Rabbit's Paw Belt = Magic Rabbit's Paw + Rope (Secrets of the Scroll III) (Lucky Charm: +1)
[Crafting 2] Rat Tail Belt = Magic Rat's Tail + Rope (Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 1] Sharp Claw Belt = Magical Sharp Claw + Rope (Strength: +1 (HL1) / +2 (HL17), + Sight)
[Crafting 2] Sharp Tooth Belt = Magical Sharp Tooth + Rope (Charisma: +1. Fire Resistance: + 5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 1] Skull Belt = Magic Skull + Rope (Constitution: +1 (HL1) / +2 (HL17))
[Crafting 2] Tooth Belt = Magic Tooth + Rope (Charisma: +1)
[Crafting 1] Tusk Belt = Magic Tusk + Rope (Body Building: +1)

>>>>> Rings <<<<<
[Crafting 2] Ancient Skull Ring = Magical Ancient Human Skull + Jeveller's Kit: Ring (Constitution: +1(HL1) / +2 HL17), Earth Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Big Chicken Claw Ring = Magical Big Chicken Foot + Jeveller's Kit: Ring (+ Movement)
[Crafting 2] Chicken Ring = Magic Chicken Foot + Jeveller's Kit: Ring (+ Movement)
[Crafting 2] Claw Ring = Magic Claw + Jeveller's Kit: Ring (Constitution: +1 (HL1) / +2 (HL17))
[Crafting 2] Fancy Feather Ring = Magical Fancy Feather + Jeveller's Kit: Ring (Telekenesis: +1, + HP)
[Crafting 2] Feather Ring = Magic Feather + Jeveller's Kit: Ring (Telekenesis: +1)
[Crafting 2] Large Tusk Ring = Magical Large Tusk + Jeveller's Kit: Ring (Intelligence: +1(HL1) / +2(HL17), Air & Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Long Rat Tail Ring = Magical Long Rat Tail + Jeveller's Kit: Ring (Poison Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19))
[Crafting 2] Lucky Rabbit Paw Ring = Magical Lucky Rabbit Paw + Jeveller's Kit: Ring (Secrets of the Scroll III) (Speed: +1 (HL1) / +2 (HL17), +Movement)
[Crafting 2] Lucky Rabbit Paw Super Ring = Lucky Rabbit Paw Super Amulet + Jeveller's Kit: Ring (Speed: +1 (HL1) / +2 (HL17), +Movement)
[Crafting 2] Lucky Rabbit's Paw Ring = Lucky Rabbit's Paw Amulet + Jeveller's Kit: Ring (Secrets of the Scroll III) (Speed: +1 (HL1) / +2 (HL17), +Movement)
[Crafting 2] Rabbit's Paw Ring = Magic Rabbit's Paw + Jeveller's Kit: Ring (Secrets of the Scroll III) (Speed: +1 (HL1) / +2 (HL17))
[Crafting 2] Rat Tail Ring = Magic Rat's Tail + Jeveller's Kit: Ring (Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Sharp Claw Ring = Magical Sharp Claw + Jeveller's Kit: Ring (Constitution: +1 (HL1) / +2 (HL17), + Sight)
[Crafting 2] Sharp Tooth Ring = Magical Sharp Tooth + Jeveller's Kit: Ring (Charisma: +1, Fire Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))
[Crafting 2] Skull Ring = Magic Skull + Jeveller's Kit: Ring (Constitution: +1 (HL1) / +2 (HL17))
[Crafting 2] Tooth Ring = Magic Tooth + Jeveller's Kit: Ring (Charisma: +1)
[Crafting 2] Tusk Ring = Magic Tusk + Jeveller's Kit: Ring (Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21))

>>>>> Enchanting <<<<<
[-] Boosted Apparel = Apparel + Fabric Dye (Changes color of the Apparel)
[-] Boosted Apparel = Apparel + Golden Grail (Changes color of the Apparel to yellow)
[Crafting 1] Boosted Apparel = Apparel + Pearl (The Adventurer's Field Guide VII) (+ Gold Value)
[Crafting 5] Boosted Apparel = Apparel + Ruby (Secrets of the Scroll IX) (+ Air, Earth, Fire, and Water Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22).)
[Crafting 5] Boosted Apparel = Apparel + Void Essence (The Adventurer's Field Guide XV) (Sneaking: +1, Changes color of the Apparel)
[Crafting 5] Boosted Boots = Boots + Nine Inch Nails (+ Immunity to Slipping)
[Crafting 2] Boosted Bow = Bow + Bowstring (+ Damage)
[Crafting 3] Boosted Bow = Bow + Sextant (Perception: +1 (IL1) / +2 (IL14) / +3 (IL22))
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Air Essence (+ Air Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Earth Essence (+ Earth Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Fire Essence (+ Fire Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 2] Boosted Cloth Apparel = Cloth Apparel + Water Essence (+ Water Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 4] Boosted Cloth Armor = Cloth Armor + Leather Scraps (The Adventurer's Field Guide XI) (+ Armor Rating (worse than Metal Scraps))
[Crafting 5] Boosted Cloth Armor = Cloth Armor + Metal Scraps (The Adventurer's Field Guide XI) (+ Armor Rating (better than Leather Scraps))
[Crafting 3] Boosted Club = Club + Moonstone (The Adventurer's Field Guide IX) (+ Damage)
[Crafting 3] Boosted Crossbow = Crossbow + Bowstring (+ Damage)
[Crafting 4] Boosted Crossbow = Crossbow + Sextant (Perception: +1 (IL1) / +2 (IL14) / +3 (IL22))
[Blacksmithing 2] Boosted Edged Metal Weapon = Edged Metal Weapon + Whetstone (The Adventurer's Field Guide VIII) (+ Damage)
[Blacksmithing 2] Boosted Edged Metal Weapon = Edged Metal Weapon + Whetstone Wheel (The Adventurer's Field Guide VIII) (+ Damage)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Air Essence (+ Air Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Earth Essence (+ Earth Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Fire Essence (+ Fire Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 3] Boosted Leather Apparel = Leather Apparel + Water Essence (+ Water Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 2] Boosted Leather Armor = Leather Armor + Mobile Kitchen (The Adventurer's Field Guide XII) (+ Armor Rating (worse than Metal Scraps))
[Crafting 5] Boosted Leather Armor = Leather Armor + Metal Scraps (The Adventurer's Field Guide XI) (+ Armor Rating (better than Mobile Kitchen))
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Air Essence (+ Air Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Earth Essence (+ Earth Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Fire Essence (+ Fire Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 5] Boosted Metal Apparel = Metal Apparel + Water Essence (+ Water Resistance. +5%(IL1) / +10%(IL2) / +15%(IL7) / +20%(IL12) / +25%(IL17) / +30%(IL22). Color change.)
[Crafting 5] Boosted Metal Armor = Metal Armor + Anvil (The Adventurer's Field Guide XIII) (+ Movement of Armor)
[-] Boosted Metal Armor = Metal Armor + Cup of Oil (The Adventurer's Field Guide VIX) (+ Movement of Armor)
[Crafting 5] Boosted Metal Armor = Metal Armor + Plate Scraps (The Adventurer's Field Guide XI) (+ Armor Rating)
[Crafting 5] Boosted Metal Armor = Metal Armor + Scale Scraps (The Adventurer's Field Guide XI) (+ Armor Rating)
[Blacksmithing 2] Boosted Metal Shield = Metal Shield + Anvil (The Adventurer's Field Guide III) (B2: +Durability, B3+: + Blocking)
[Blacksmithing 4] Boosted Metal Shield = Metal Shield + Void Essence (+ Tenebrium Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))
[Crafting 4] Boosted Shield = Shield + Air Essence (+ Air Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))
[Crafting 4] Boosted Shield = Shield + Earth Essence (+ Earth Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))
[Crafting 4] Boosted Shield = Shield + Fire Essence (+ Fire Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))
[Crafting 4] Boosted Shield = Shield + Water Essence (+ Water Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))
[Crafting 3] Boosted Staff = Staff + Moonstone (The Adventurer's Field Guide IX) (+ Damage)
[Crafting 5] Boosted Weapon = Weapon + Air Essence (Secrets of the Scroll VIII) (+ Air Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Earth Essence (Secrets of the Scroll VIII) (+ Earth Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Fire Essence (Secrets of the Scroll VIII) (+ Fire Damage (max 1 extra damage type))
[Crafting 2] Boosted Weapon = Weapon + Joshua's Spice (+ Fire Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Water Essence (Secrets of the Scroll VIII) (+ Water Damage (max 1 extra damage type))
[Crafting 1] Boosted Weapon = Weapon + Poison Flask (The Adventurer's Field Guide X) (+ Poison Damage (max 1 extra damage type))
[Tenebrium 3] Boosted Weapon = Weapon + Tenebrium Bar (+ Tenebrium Damage (max 1 extra damage type))
[Crafting 5] Boosted Weapon = Weapon + Tormented Soul (Secrets of the Scroll VII) (Strength: +1(IL1) / +2(IL14) / +3(IL22), Dexterity: : +1(IL1) / +2(IL14) / +3(IL22))
[Blacksmithing 2] Boosted Wooden Shield = Wooden Shield + Metal Scraps (The Adventurer's Field Guide II) (B2: +Durability, B3+: + Blocking)
[Crafting 4] Boosted Wooden Shield = Wooden Shield + Void Essence (+ Tenebrium Resistance. +5%(IL1) / +10%(IL4) / +15%(IL9) / +20%(IL14) / +25%(IL19))

>>>>> Potions <<<<<
[Crafting 2] Air Resistance Potion = Jellyroom + Empty Potion Flask (Fun With Fluids II) (Air Resistance: +15%)
[Crafting 2] Debuff Constitution Potion = Bonedust + Poison Flask (Constitution: -2)
[Crafting 2] Debuff Dexterity Potion = Sinew + Poison Flask (Dexterity: -2)
[Crafting 2] Debuff Intelligence Potion = Tormented Soul + Poison Flask (Intelligence: -2)
[Crafting 2] Debuff Perception Potion = Eye + Poison Flask (Perception: -2)
[Crafting 2] Debuff Speed Potion = Void Essence + Poison Flask (Speed: -2)
[Crafting 2] Debuff Strength Potion = Tooth + Poison Flask (The String Enthusiast III) (Strength: -2)
[Crafting 3] Debuff-All Potion = Debuff Potion + Different Debuff Potion (All Stats: -1)
[Crafting 5] Dexterity Potion = Sinew + Speed Potion (Fun With Fluids X) (Dexterity: +1)
[Crafting 2] Earth Resistance Potion = Earth Tongue Mushroom + Empty Potion Flask (Fun With Fluids II) (Earth Resistance: +15%)
[Crafting 1] Empty Potion Flask (x2) = Air Resistance Potion + Earth Resistance Potion (Fun With Fluids II) (Both potions must be of the same strength)
[Crafting 1] Empty Potion Flask (x2) = Fire Resistance Potion + Water Resistance Potion (Fun With Fluids II) (Both potions must be of the same strength)
[-] Filter of the Fearless Imp = Apple + Pumpkin (Lates Research (in Maradino's Library)) (Use it on Yox. (in Hidden Lair))
[Crafting 2] Fire Resistance Potion = Guepinia Mushroom + Empty Potion Flask (Fun With Fluids II) (Fire Resistance: +15%)
[Crafting 5] Intelligence Potion = Void Essence + Minor Perception Potion (Fun With Fluids X) (Intelligence: +1)
[Crafting 4] Invisibility Potion = Air Resistance Potion + Magical Armour Potion (Fun With Fluids VIII) (Sets Invisibility status)
[Crafting 4] Invisibility Potion = Void Essence + Empty Potion Flask (Sets Invisibility status)
[Crafting 3] Large Healing Potion = Minor Healing Potion + Minor Healing Potion (Healing: +157)
[Crafting 2] Magical Armour Potion = Whisperwood + Empty Potion Flask (Armor: +32)
[Crafting 2] Medium Healing Potion = Minor Healing Potion + Minor Healing Potion (Healing: +98)
[Crafting 2] Minor Constitution Potion = Farhangite + Empty Potion Flask (Fun With Fluids VI) (Constitution: +1)
[Crafting 1] Minor Healing Potion = Penny Bun Mushroom + Empty Potion Flask (Fun With Fluids I) (Healing: +52)
[Crafting 5] Minor Perception Potion = Eye + Empty Potion Flask (Fun With Fluids VII, Druid's Alchemy Notes) (Perception: +1)
[Crafting 3] Minor Resist-All Potion = Air Resistance Potion + Water Resistance Potion (Fun With Fluids II) (All Resistances: +20% (Except Tenebrium))
[Crafting 3] Minor Resist-All Potion = Earth Resistance Potion + Fire Resistance Potion (Fun With Fluids II) (All Resistances: +20% (Except Tenebrium))
[Crafting 5] Minor Strength Potion = Minor Constitution Potion + Bonedust (Fun With Fluids X) (Strength: +1)
[Crafting 3] Poison Antidote Potion = Apple + Healing Potion (Cures Poison)
[-] Poison Flask = Empty Potion Flask + Ooze Barrel (100% chance to set Poisoned status)
[Crafting 1] Poison Flask = Fly Agaric Mushroom + Empty Potion Flask (Fun With Fluids I) (100% chance to set Poisoned status)
[Crafting 1] Poison Flask = Intestines + Empty Potion Flask (100% chance to set Poisoned status)
[Crafting 1] Poison Flask = Rotten Eggs + Empty Potion Flask (100% chance to set Poisoned status)
[Crafting 1] Poison Resistance Potion = Drudanae + Empty Potion Flask (Fun With Fluids IV) (Poison Resistance: +15%)
[Crafting 3+] Potion Level Up = Augmentor + Potion (Druid's Alchemy Notes) (Minor -> Medium, Medium -> Large)
[Crafting 2] Speed Potion = Fanny Blossom + Empty Potion Flask (Fun With Fluids V) (Speed: +1)
[Crafting 3] Telekinesis Potion = Drudanae + Minor Resist-All Potion (Fun With Fluids IX) (Telekinesis: +1)
[-] Vial of Chicken Blood = Chicken Corpse + Empty Vial (Used in the quest: The Initiation)
[Crafting 2] Water Resistance Potion = Bluegill Mushroom + Empty Potion Flask (Fun With Fluids II) (Water Resistance: +15%)

>>>>> Food & Drinks <<<<<
[-] Apple Juice = Apple + Empty Cup (Heals: +18, Poison Resistance: +10)
[-] Apple Juice = Apple + Empty Mug (Heals: +18, Poison Resistance: +10)
[-] Apple Pie = Apple Pie Dough + Owen or Furnace (Heals: +42, Poison Resistance: +10)
[-] Apple Pie Dough = Apple + Dough (Patty Cake, Patty Cake III) (Speed: -1, Heals: +13)
[-] Boiled Potato = Potato + Mobile Kitchen (Patty Cake, Patty Cake IV) (Constitution: +1, Heals: +22)
[-] Bottle of Beer = Empty Bottle + Beer Barrel (Intelligence: -1, Heals: +22 20% chance of getting Drunk)
[-] Bottle of Water = Empty Bottle + Water Source: Water Barrel, Well (Heals: +13)
[-] Bottle of Wine = Empty Bottle + Wine Barrel (Speed: -1, Heals: +32, 20% chance of getting Drunk)
[-] Bread = Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Strength: +1, Speed: -1, Heals: +10)
[-] Cheese Bread = Cheese Bread Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Constitution: +1, Heals: +22)
[-] Cheese Bread Dough = Cheese + Dough (Patty Cake, Patty Cake III, Crafting and Cooking with Maradino) (Speed: -1, Heals: +13)
[-] Cold Fries = Potato + Knife or Dagger (Patty Cake, Patty Cake IV) (Heals: +7)
[-] Cold Mashed Potatoes = Potato + Hammer (Patty Cake, Patty Cake IV) (Heals: +7)
[-] Cup of Tea = Tea Herb + Cup of Water (Heals: +32)
[-] Cup of Water = Empty Cup + Water Source: Water Barrel, Well (Heals: +13)
[-] Cup of Water + Empty Bottle = Empty Cup + Bottle of Water (Heals: +13)
[-] Cyseal Pie = Fish Pie Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Intelligence: +1, Speed: -1, Heals: +71)
[-] Dinner = Fish + Mobile Kitchen (Strength: +1, Heals: +74)
[-] Dinner = Fish + Owen or Furnace (Strength: +1, Heals: +74)
[-] Dinner = Raw Meat + Mobile Kitchen (Strength: +1, Heals: +74)
[-] Dinner = Raw Meat + Owen or Furnace (Strength: +1, Heals: +74)
[-] Dough + Empty Bottle = Flour + Bottle of Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dough + Bucket = Flour + Bucket with Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dough + Empty Cup = Flour + Cup of Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dough + Empty Mug = Flour + Mug of Water (Crafting and Cooking with Maradino, Patty Cake, Patty Cake II) (Speed: -1, Heals: +7)
[-] Dwarven Stew = Mug of Beer + Dinner (Strength: +1, Heals: +74, 100% chance to get Slowed)
[-] Elven Stew = Dinner + Tomato Sauce (Dexterity: +1, Heals: +50)
[-] Fish Pie Dough = Fish + Dough (Patty Cake, Patty Cake III, Crafting and Cooking with Maradino) (Speed: -1, Heals: +13)
[-] Glass of Wine = Empty Cup + Wine Barrel (Speed: -1, Heals: +32, 20% chance of getting Drunk)
[-] Glass of Wine + Empty Bottle = Empty Cup + Bottle of Wine (Speed: -1, Heals: +32 20% chance of getting Drunk)
[-] Jar of Honey = Jar + Beehive (Intelligence: +1, Heals: +16, Poison Resistance: +15%)
[-] Mashed Potatoes = Cold Mashed Potatoes + Mobile Kitchen (Strength: +1, Heals: +71)
[-] Mashed Potatoes = Cold Mashed Potatoes + Owen or Furnace (Strength: +1, Heals: +71)
[-] Milk = Empty Cup + Bucket with Milk (Heals: +18, Armor: +21)
[-] Milk and Honey = Jar of Honey + Milk (Heals: +52, Armor: +32, Poison Resistance: +20%)
[-] Mug of Beer = Empty Mug + Beer Barrel (Intelligence: -1, Heals: +22 20% chance of getting Drunk)
[-] Mug of Beer + Empty Bottle = Empty Mug + Bottle of Beer (Intelligence: -1, Heals: +22 20% chance of getting Drunk)
[-] Mug of Tea = Tea Herb + Mug of Water (Bug: Cannot be consumed)
[-] Mug of Water = Empty Mug + Water Source: Water Barrel, Well (Heals: +13)
[-] Mug of Water + Empty Bottle = Empty Mug + Bottle of Water (Heals: +13)
[-] Mug of Wine = Empty Mug + Wine Barrel (Speed: -1, Heals: +32 20% chance of getting Drunk)
[-] Mug of Wine + Empty Bottle = Empty Mug + Bottle of Wine (Speed: -1, Heals: +32 20% chance of getting Drunk)
[-] Orange Juice = Orange + Empty Cup (Dexterity: +1, Heals: +18)
[-] Orange Juice = Orange + Empty Mug (Dexterity: +1, Heals: +18)
[-] Pizza = Pizza Dough + Owen or Furnace (Crafting and Cooking with Maradino) (Constitution: +1, Speed: -1, Heals: +61)
[-] Pizza Dough = Tomato Sauce + Dough (Patty Cake, Patty Cake III, Crafting and Cooking with Maradino) (Speed: -1, Heals: +13)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Ooze Barrel (100% chance to set Poisoned status)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Fly Agaric Mushroom (Rat Extermination) (100% chance to set Poisoned status)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Intestines (100% chance to set Poisoned status)
[-] Poisoned Food or Poisoned Drink = Food or Drink + Poison Flask (Rat Extermination) (100% chance to set Poisoned status)
[-] Porridge = Wheat + Milk (Strength: +1, Heals: +18)
[-] Potato Porridge = Potato + Milk (Strength: +1, Heals: +39)
[-] Pumpkin Soup = Pumpkin + Mobile Kitchen (Patty Cake, Patty Cake V) (Perception: +1, Heals: +42)
[-] Rivellon Fries = Cold Fries + Mobile Kitchen (Constitution: +1, Dexterity: -1, Heals: +71)
[-] Talking Shell, Cooked = Ishmashell + Owen or Furnace (100% chance to set Infectious Diseased status)
[-] Talking Shell, Cooked = Ishmashell + Mobile Kitchen (100% chance to set Infectious Diseased status)
[-] Tomato Sauce = Tomato + Hammer (Crafting and Cooking with Maradino) (Heals: +7, Poison Resistance: +10)

Last edited by ivra; 01/11/14 10:44 AM. Reason: Update