I totally agree with TZDZ and rk47.
I don't want to "fix" the difficulty curve by not playing the full game.

Originally Posted by Kraash

Seriously, it's always been the same since the first Divinity, early game is great - mid and end game is a walk in the park.


The thing you prove here is that Larian has problem with balancing their games.
I hope, because of the strong community and the huge success of the game, they will hear us this time.

There is something else important : fights and gameplay are ones of the best qualities in DOS. But when you leave Cyseal and reach part 2 (level 10+), the other qualities become... less awesome. And as I said before, I wouldn't care as long as the fights at least keep the pace. What would keep me playing won't be the story anymore (it seems that it has been streched, it's like "the princess is in an other castle"; the NPCs are way less lively than in Cyseal...), or the discover of the Universe. No, I have plenty hours of fight waiting. It could be delightful, but as it is now it is boring...
30+ hours of easy fights to go...?
discouraging.