New version alpha16:
Fixed bug where editing a newly created equipped item would fail
Added additional mod templates in the item template window
Removed editing capability of many areas that should not be editable
Game data will now be unloaded properly when switching between different save files
Added new moose_settings.ini file to save data/save path information
Modified texture resizing to not distort textures when going from small to large
Added Unload button
Added progress dialogs for loading and saving

Originally Posted by Dungeoness
Would love to check this out, but I get an error as soon as I click the exe:

This application has requested the Runtime to terminate in an unusual way.

Event viewer details:

Faulting application name: MooseEdit.exe, version:, time stamp: 0x037dbec0
Faulting module name: libstdc++-6.dll, version:, time stamp: 0x00000000
Exception code: 0x40000015
Fault offset: 0x00019d3d
Faulting process id: 0x16c0
Faulting application start time: 0x01cfba412b667db9
Faulting application path: E:\mEdit_alpha15\MooseEdit.exe
Faulting module path: E:\mEdit_alpha15\libstdc++-6.dll
Report Id: 82c47781-2634-11e4-816f-0019154e139e

I'm using the latest version to my knowledge(alpha15). All files are extracted to the folder. Windows 7 x64. Not sure how to get it working. Any help is appreciated.

Can you try using the Dev tab to open the Globals.lsb file and see if that works? And also try the PAK tab and try to open Main.pak and see if that works.

Originally Posted by Accel
Hello Dairymoose,
Im trying to use your editor but its not working for me.
What happens is, my game crashes when i try to load the edited save game file.

My steps are:
1. I open the MooseEdit
2. I config the Game Data folder
3. I load my save game data
4. I edit my item (like -1 AP cost for example)
5. I click on the "Save All" button
6. I try to play the game

Can you please let me know if im doing something wrong and how to fix it?

Thank You in advance.

This isn't really enough information. What specifically did you do to the item?
E.g., right click equipped sword, edit item, go to PermBoosts tab, add AttackAPCost permboost with value -1, hit "Accept" button, click save button, play game

Last edited by Dairymoose; 18/08/14 12:58 AM.