Like I said, don't need the armor, just a bonus if you find one. Good resist on armor is not needed if you have rubies. rubies are enough to get you to 100%, everything else is a bonus.

EQ damage is not bad, raw damage is about 1/2 of the maxed ww but if you count in the radius and the fact that the dmg is elemental (so not affected by armor) is actually pretty good.

I was able to consistently oneshot the bosses (including void dragon, who has the most hp) with meteor from the point I got it, provided I do full buff/debuff, so not sure how much better it can get. Can do that on turn 1 without any prep as well if one char does debuff and the other buffs up and attacks. On turn 2 when glass cannon kicks in a single char has enough ap for the combo. It also easily kills all regular mobs in the vicinity, having almost twice the radius of WW. I wouln't define this as bad. Like I said, I have access to both, in most of the situations meteor is better.

In terms of physical res: 200 armor means 1/3 physical dmg, combine that with 75% block and you take only 8% of physical dmg. Now I'm pretty sure 100% block is also possible, but that's beyond the point. Like I said, mobs just don't have these stats. The dragon has 200 armor though if I remember correctly. Death punch works very well vs high armor because while being physical, it ignores armor. 200% elem resistance enemies are plentiful, just not all elements at once (although there are few exceptions).

Don't have time for the weapon pics now, will post later smile.

Last edited by MadDemiurg; 21/08/14 01:39 AM.