Fixed bug where importing items directly into an equipment slot would sometimes fail
Added additional parsing for some fields in the "Dev" tab.

There is no concept of "adding character names as one of the properties" as what you see in the Dev tab is what comes from the file itself. I don't generate any data here. What you see there is what exists in the save file. If you want to identify an NPC you will need to do so using their template ID. I would try searching for the template ID that you listed in your post: "86b4da9a-bec4-43a8-80f3-86705d235b31".