Some self buffs are just to weak in general, wildfire for example costs nearly as much AP as you gain from using it. They either don't last long enough, use to much AP, or have to little effect. Some aren't to bad situationally though, like putting oath of desecration on a toy bomb and then teleporting it into a group of enemies, lmao.

Some skills shouldn't be able to be used before combat starts, that would help a bit with the large advantage players gain over the AI at the start.


Last edited by rickbuzz; 14/10/14 09:24 PM.