- Change Tenebrium weapon damage calculation: Tenebrium ability is now a requirement and you get the damage boost from your weapon ability
Can you be a bit more specific about how this affects damage?
e.g. Let's say I have +2 Tenebrium and +4 Bow skills. If I have a Bow that does 100 piercing, 100 fire, and 100 Tenebrium damage, this used to mean +20% to each (from the Tenebrium only) I think?
Does this now mean +60% damage to each? Or +40% to piercing + fire and +20% to Tenebrium damage? Or something else entirely?