Quite the tantalizing post, and also explains why the hardcore mode has taken longer than most of us (or at least me) had anticipated. Obviously reworking every fight, rebalancing the economy, new and rebalanced skills and abilities, rewriting things, etc. is a lot on its own, but now there's another "something *cool*" that's taking more time than anticipated? The wait will be even more worth it Considering how good D:OS already is, knowing a feature packed patch is on the way makes me all the more excited to play D:OS again.
I know It's hard to think this way Linux users, but playing the best possible version of D:OS from the start instead of playing a somewhat incomplete version and then the better version will probably make for a better experience overall.