Originally Posted by Stabbey
Originally Posted by Lar_q
It was very low at the priority list and the reason for that had everything to do with the surprising complexity of the task which has everything to do with the multiplayer side of things. The risk of it breaking things too much was judged too high and we didn't think it was worth it. It was never removed from the task list however, and it's been moving up recently, so we might still end up surprising even ourselves by it being included in a next version of the game.


See? That's a better thing to hear than "Yeah, we're not doing it" or silence. Thank you.


(When's your next blog entry coming?)


I fully agree with this !!!


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !