I guess some people missed this. Swen responded to some of this fear-mongering on the comments on his blog entry. Maybe a larger font would help.
Originally Posted by "Swen Vincke"
We really focussed on improving things - not dumbing things down. It's hard to explain without people actually having played the Enhanced Edition, but I hope player will recognise it once they get in their hands. Won't be that long.
Originally Posted by "Swen Vincke"
There's actually more dialogue now. A lot of the dialogue that bored people came from a generic dialogue system which in hindsight was a bad idea but did allow us to take shortcuts. The extra dialogue/rewritten dialogue dominantly serves to add more personality to the inhabitants of Rivellon or obviously to set up the new quests etc... Also - the voice does do a lot to the immersion level of the game. You might be surprised.
Originally Posted by "Swen Vincke"
Tbh, I don't see how we could even consider having the same interface on platforms that are so different. We already made them very different when making DKS.