Originally Posted by Madscientist
Wait a sec.
Josh said that he wanted to make a part of the game as pointless as possible because many people do not like strongholds ouch (what, no facepalm smily?)

Then why did he create this stretch goal?



That's what everyone else is asking too. I don't think PoE turned out good at all, so the stronghold is small potatoes compared to that. The stronghold just needs context, logic and content, it's pointless otherwise.