There were plenty of points in the game where I had to refer to a walkthrough to work out what I was supposed to be doing.

I probably would have been fine if I'd played the game from start to end in one go, but when you come back to it after a couple of weeks, the quest log does NOT give you enough for you to pick up where you left off.

I can't remember which games did this exactly, but I remember playing games where you would talk to your companion and they would remind you about what they thought you should do next. I agree that the quest pointers and compasses, possibly makes things too easy.

Witcher 3 had quest pointers and compasses though. God, can you imagine being lost in the massive Witcher 3 world with D:OS's quest management? You could literally spend the rest of your lifetime wandering aimlessly in that world.