* Unnis tells me to stow my weapons even if stowed. And she keeps her knife out at all times now.
* Color-codes seem to surprass after loading a save. A buried treasure I unburied, went in inventory, dropped used to have a purple-code, now on load save, it's name is white.
* Ralvo's dialogue should mention how much money will be reduced. Also he stands on his bench when you approach to join.
* Elodi is harmed by my Dragon's Blaze even if it's only supposed to hit non-allies.
* Burro and Kana had "leader in sight" bonusses but neither have Leadership. They got it from Lohse, which was totally unrelated to them.
* Leadership 1 (shown on Dominick) gives +2% critical chance, unlisted in it's description (and I don't think it should, it's listed as lvl 2's reward?)
* Now that I got Lohse and she gets +damage from intelligence (note NOTHING on Intelligence says so), does Warfare simply not work. It's only giving +damage from strenght, nothing about +warfare damages
* Trying to use the gate (or just going up the darn ladder trying to talk to people!) could give a warning, instead of them murdering me in cold blood smirk Actually, why ARE the ladders marked as theft?
* Encourage boosts Dexterity. There is no Dexterity in this game.
* If putting on the bucket, hovering over initiative does not say where the -1 is coming from.
* Responding to Mona she's standing on her chair.
* Are gloves on Ceville meant to turn into leaves hanging on her arms. Seems weird for leather gloves.
* Twig with a string has 1AP equip, 2AP attack. Result = 2AP attack. Then why, why, are 1AP equip, 1AP attack weapons also 2AP?
* Sebille (ingame recruit) starts with 0(!) civil abilities.
* Apparently fortify requires Geomancer 1. I use it, Geomancer 0 (probably since you can't swap skills at start)
* Narin's trap gets... a little bit... spoiled by having his textline above him after he hides and moves, and the camera moving along with him. I knew exactly where he was when it was my turn.
* Team conversation with 2 partymembers after ambush is... weird. But that's probably also due to the heavy amount of placeholder I hope.
* Margo is supposed to give me a recipe for being a prince and listening to her tale... but... nothing is added (even if the "item to character" animation played on the portrait)

More clipping flags:
http://steamcommunity.com/sharedfiles/filedetails/?id=763923611

I have a feeling tail and cat tail clippings will be common:
http://steamcommunity.com/sharedfiles/filedetails/?id=763923889

+Dodge on gear doesn't work?
http://steamcommunity.com/sharedfiles/filedetails/?id=763924095
http://steamcommunity.com/sharedfiles/filedetails/?id=763924137

Headless sitting people (zooming in):
http://steamcommunity.com/sharedfiles/filedetails/?id=763924484

The mysterious decorative element "2":
http://steamcommunity.com/sharedfiles/filedetails/?id=763924629

Narrator break/error:
http://steamcommunity.com/sharedfiles/filedetails/?id=763924766

Typo, sclaes > scales
http://steamcommunity.com/sharedfiles/filedetails/?id=763925065

New recipe fail:
http://steamcommunity.com/sharedfiles/filedetails/?id=763925356
http://steamcommunity.com/sharedfiles/filedetails/?id=763925409

Hovered over tooltips remain if closing inventory & leather gloves with physical defense have wrong "mage gloves" description:
http://steamcommunity.com/sharedfiles/filedetails/?id=763925842

If you piss of Hilde, she will no longer trade with you, however her dialogue still mentions trading:
http://steamcommunity.com/sharedfiles/filedetails/?id=763926081

Amyro: Name never was mentioned before this option, yet you suddenly can mention him.
http://steamcommunity.com/sharedfiles/filedetails/?id=763926350

You can re-cap tutorial messages in a menu that does NOT exist:
http://steamcommunity.com/sharedfiles/filedetails/?id=763926579