Calling it an evening, here's the last of today...

* Well, casting first aid on Ifan, he was the only one starting with 6AP while all others had 4AP. However as combat progressed also The Red Prince and Sebille started with 6AP, having used all, no first aid applied. Still not quite sure what causes these.
* In the book in the room besides it says Silent Monks don't act just respond, yet the Elf-turned-Monk immediately joins the fight to kill you?
* I got control over Lohse even though she was frozen. Only think I could do was end turn.
* When eating the elf-turned-silent-monks meat (and the other one, not sure of which I looted that), all I get is "Bon Apetit", no dialogue from Sebille.
* Paiting of a knight in that room has a ? icon
* So Nebora takes off your color but leaves it on the rest of your team???
* If caught without collar your items go into the worn-out chest rather than the evidence chest? (It's still listed as looted from before so I almost missed it too)
* The silent monks now appear as hostile inside the fort (with a sword icon over them), even if they don't attack at all.
* Why do Yarrow and dad attack you for not wearing a collar after you helped them and all? They even gave you this key, helped you in the fort and told you to get the hell out smirk
** Killing Yarrow and dad re-opens the quest with a "The Gheist I encountered is dead" with no way to close the quest anymore.
* After destroying the soul-urn of Withermoore returning all I find is his dead body - no questupdate.
* Why does my True Love Butter participate in the Griff fight? (Even the more "noooo" is reading her diary afterwards)
* Killing Garwin in the camp drops his robe, which according to the description he should not have there. Also has closing placeholder tag, but not opening. Lastly killing him doesn't update "The Teleporter" quest.
* Killing the mother doesn't close "A mother's nightmare" quest (or atleast updates it)
* After killing Griff, keeping the Drundae, you cannot offer that Drundae to Stingray for his dreams? Should be possible.
* People in town say "I'm alone for this, I see" even if they have others joining the fight.
* The final line of not giving up Stingray to Griff makes little sense, it's talking about the oranges. Should be re-written.
* If I cripple Silence I cripple Stingray too (probably same with other "other enemies" skills). And then Stingray actually *becomes* my enemy, wanting to kill me smirk
* Make invisible is also very easy to counter without text, the camera follows the invisible opponent smirk

* Stool in wall (default placement):
http://steamcommunity.com/sharedfiles/filedetails/?id=766277864

* Okay, I can understand the big ones being 150 (okay, not really, still)... But this tiny one??? (Yes, all three weigh 150):
http://steamcommunity.com/sharedfiles/filedetails/?id=766279860

* Quite A common sight:
http://steamcommunity.com/sharedfiles/filedetails/?id=766277936

* Hall pf Penitence (OF):
http://steamcommunity.com/sharedfiles/filedetails/?id=766278503

* I GOT CAUGHT AGAIN AND THIS TIME LOST ALMOST ALL MY ITEMS(!!!!)
(If you get to jail once for missing your collar all items are returned, second time around though, the sheer majority of your items WILL be lost!)
http://steamcommunity.com/sharedfiles/filedetails/?id=766278941

* Exactly repeating dialogue:
http://steamcommunity.com/sharedfiles/filedetails/?id=766279024

* It appears Hilde drops her inventory at death. Bit excessive and other vendors don't do the same.
http://steamcommunity.com/sharedfiles/filedetails/?id=766279765

* End of the world looks baaaaaaad:
http://steamcommunity.com/sharedfiles/filedetails/?id=766280060

* Graphical distortion near crocodiles:
http://steamcommunity.com/sharedfiles/filedetails/?id=766280187

Last edited by Hassat Hunter; 19/09/16 01:09 AM.