- Attacks of opportunity are not always displayed/visible
- Some NPC have an AOO when they should not: when you are just walking straight to them (they have no lunge as far as I know..)
- If your movement takes all your remaining AP on your turn and triggers an AOO at it start, your turn will end immediately after this attack, consuming your AP while you haven't move.
- Automatically ending your turn when you have no AP left works badly with Adrenaline (0AP cost) as you will never be able to cast it.
- Floor in a double doors entrance doesn't have ground effect on it unless you have destroyed the doors themselves.