Originally Posted by error3
Originally Posted by Fastel

The main issue seems to be that people are thinking that experience is to be maximized


It isn't? This is news to me. I enjoy having more health, hitting harder, and having more cool abilities. XP maxing allows for more of this. This makes the game fun. Fighting enemies is fun too.

Originally Posted by Fastel

If you were the character would you really stab the person after completing the quest and having the reward you?


Are you suggesting the game should only be targeting those interested in playing a lawful good archetype and are interested primarily in RP? It seems we'd be excluding a large portion of the people on these forums if we didn't balance the game with the others in mind too.

If a game designer creates a system that is more rewarding to one play style than another, players will notice, and they will gravitate towards greater rewards. Not balancing and blaming players for using the system available to them is just lazy.

Why the opposition to balancing XP rewards?


...Cause then you strip the rewards from being evil in a meaningful way?

I redirect you to the Bovine Initiative plan I proposed above.