Originally Posted by Fastel
So despite the fact the rules for the game system you mentioned say not to give them the same experience you or your GM do anyway?

The rules also state to punish characters and players for trying to break the game system just because it is a game your GM is nicer than mine and also not a very good GM.


The rules are there to create a system in which the players have fun and are free to be creative. If you don't like the rules you are free to change or even ignore them. I don't play adventure paths most of the time specifically to avoid the murder hoboness of exp min/maxers.


Chaotic neutral, not chaotic stupid.