Originally Posted by Raze

Grompie;

The dialogue line had been fixed, and will be in a future update.

Many 2 handed swords have an unsharpened section of the blade above the hilt, possibly with a smaller hand guard (for great swords, anyway), for more control in close quarter fighting, etc.
The current walk animations for dwarves in the released version, with the unsheathed sword, are being updated to match the idle/running animations.



Damashi;

Try verifying local files: in the Steam library, right click on the game and select Properties, switch to the Local Files tab and then click on the 'Verify Integrity of Game Cache...' button.
With the GOG version, in the (optional) Galaxy client, select Divinity: Original Sin 2 in the left column, then click on the More button, and in the Manage menu select 'Verify / Repair'.

What GPU do you have? It may be a driver or GPU issue with a particular effect.
Maybe check for updated graphics drivers.


If that doesn't help, please email supportdos2@larian.com, with a description and a save during the fight where this can be reproduced (or a Dropbox or Google drive link, etc).
Each save is a folder in the '..\Documents\Larian Studios\Divinity Original Sin 2\PlayerProfiles\<ProfileName>\Savegames' folder. In Windows Explorer you can zip file(s) and folder(s) by right clicking on it/them and selecting 'Send To | Compressed (zipper) Folder'.

Also include a dxdiag report (WinKey-R, type in dxdiag and hit enter, then when it finishes loading click on the 'Save All Information...' button and save the report somewhere handy).


Thx, going to try and get back to the croc fight to see if its fixed. I'm using a gtx670m. Running the game at about a consistent 30fps on low settings for everything. Was able to run DOS EE at 60 with almost everything on high.

Last edited by Damashi; 03/02/17 04:23 PM.