I of course meant the character should be present, chain range is fine. A big part of the reason I feel this way is also in a single player game the character you make is sort of your main character, seems odd that on the last play through I had she was addressed less then anyone else by npc's.
If every character is going to feel like a main character I would like more control over them in all aspects, I was under the impression my character would be doing most of the talking and they would chime in or agree/disagree when appropriate when I read about the system before playing.
That or if they initiate dialogue have them answer on their own maybe based on how they would answer and let your main try and cut in on the conversation if they disagree?
Last edited by Raimy; 07/05/17 06:50 AM.