Originally Posted by BlackCentipede
Is there any word on when Plug-in API for Editor/Modding will be released for expanding Editor/Modding capability?

For starter, I am interested in making a script engine that run on CoreCLR so we could use C# for scripting our mods. At least this way, we can take advantage of Object Oriented Programming, Intellisense Support in Visual Studio and other IDE, and so forth.

I would love this I would like to at least be able to create these features

- greyscale heightmap importer
- Dungeon map creator



(ok first one is mine ...)

Last edited by Celludriel; 17/09/17 08:22 AM.