I know that there is no cell respawn (if you clear out one spot, that's it, no more enemies there), however, why not add roaming enemies that respawn randomly from 1 day to 3 days (to prevent XP farming)
You add mobs of enemies that patrol the map.
That way you can still be surprised after going through a cleared area and you wouldn't have stationary cell respawn which would allow XP farming.
I'm in the process of studying the mod tools for the engine but with the university breathing down my neck who knows when that could happen.
Would be real nice to consider my proposal or at least point out the flaws.

Last edited by Butcher; 19/09/17 09:56 AM.

"It is only with the heart that one can see rightly; what is essential is invisible to the eye."
-Antoine de Saint-Exupéry