Originally Posted by Akka
Originally Posted by Ellezard
Exploits should involve something that the dev clearly overlooked when they wrote the code.

Not being able to step over furniture isn't an overlook ?


And isn't burning down the castle and blocking the pathway a method used all the time in wars?

In such case, most enemies have 2 choices. Run away or break the obstacle to get to the player. It's a smart and legit method.

We can look at this all we want but if they do add "Climb over" furniture then that should warrant an AoP from everyone in range because if that happens in the real world, the one to climb the furniture gonna get hit on his way.

And after act 1, it becomes less abusive because everyone has a leap and dash now especially if you go against the undead bosses and void woken.

If you don't know, you can even destroy ladder to go up to vantage point. These kind of strat that make it imposible for enemies to get to you are obviously covered by Larian "Creative fighting" playstyle. If not, the ladder would be invulnerable because it prevents any pure melee from ever getting to the ranger.