I think it would help if you provided a better analogy since the two are apples and oranges; but ultimately, if that's the way it was designed, that's how I would deal with it.

In my case, this and the previous game are turn-based isometric only, both of which are unwelcome relics from another age as far as I'm concerned and seem rather archaic, but I love the games in spite of those features and haven't campaigned for them to be removed. Because that's the way they were designed, so I deal with it.

I think I've more important things to worry about than whether the game is too accessible to "casuals" or whatever seems to be the underlying reason for this sort of disgruntlement.


J'aime le fromage.