Originally Posted by Ellezard
When you have to suggest something like adding RNG and stat limitation, you lose the right to say anything about being tactical.

What kind of idiotic argument is that ?
Since when have tactics required completely predictable outcomes ?
In fact, real-world tactics are about battles, and battles are among the LEAST predictable things to happen. Tactics are precisely a tool to try to improve your odds. Saying you can't have tactics with randomness is downright stupid.