Patch version 3.0.143.324

The following bugs occurred during testing in GM mode campaign preparation:

-Single handed damage boost is not calculated as warfare damage boost, 50% warfare damage boost is bigger then 50% single handed damage boost:
http://steamcommunity.com/sharedfiles/filedetails/?id=1141874519
http://steamcommunity.com/sharedfiles/filedetails/?id=1141874618

-Single handed damage boost is not calculated as elemental (eg. piro or air) damage boost, 50% elemental damage boost is bigger then 50% single handed damage boost:
http://steamcommunity.com/sharedfiles/filedetails/?id=1141889626
http://steamcommunity.com/sharedfiles/filedetails/?id=1141889715

Item customization:
-It is not possible to set special status setters like set acid for 1 turns and other special attributes to items like life steal on the item sheet:
http://steamcommunity.com/sharedfiles/filedetails/?id=1141874684

-Duplicate an item does not copy the parent items stats properly: (in inventory the parent wand, in item sheet the duplicated items stats)
http://steamcommunity.com/sharedfiles/filedetails/?id=1141874760

UI:
-Combat log can not be toggled in campaign preparation mode:
http://steamcommunity.com/profiles/76561198051472935/screenshot/869615759250962807