I can give some clarification on the mentioned AoO issue. The AoO issue is known, and the explanation for this issue is rather simple actually: Ai does not take AoO into account at all. This is intentional (we don't want the talent to go to waste), but clearly it's giving some issues at the moment. We have plans to fix the behaviour in the future, which should get rid of the annoyances that have been mentioned (like getting killed by AoO) while ensuring the viability of the talent.