I'm not sure most of the elements we're talking about here are linked to the huge number of sales and incredible critical reception. For instance I'm not sure a casual player/reviewer would even notice how the initiative system works.

I will grant that the armor system probably did help with that though, but that's just one issue out of several raised here.

My point being, I think that most of them, save for the armor system which they may not want to change, can indeed be fixed without the game losing its appeal to the casual audience it garnered.

I do find myself surprised that reviewers seem to have got through the game without having issues with, for instance, stat bloat, since the game does have problems that should impact both casual and hardcore audiences more or less in the same way. It's fairly puzzling that this hasn't happened.

Last edited by taviow; 27/09/17 03:16 AM.