3) In D:OS1 slots were defined by skill trees not attributes, I guess that is why he made separate point for them.
5) It is bullshit, because the game lies to you. It tells you, that you can influence your position in turn order with wits, but your initiative has only secondary influence, which does not get communicated for you.
7) Dodging is no substititute for physical resistance, because dodging is nothing new. Physical resistance just got totally left out.
8) Because they are inconsistent: They know, that you are Glasscannon and focus you, but they ignore that you have attack of opportunity. (even though that is sad to being addressed) and also not every enemy should be as 'smart' as a player. Does it really fit for a zombie or an animal to be that knowledgable?