Wrong again
U are shreding m.armor
But alot of p.armor still lowering ur CC chance
If enemy have 1000 p.armor and 200 m.armor even if u shred m.armor to zero ur CC chance will be 16.6%

all depends of armor given, of spells balance. Not only of suggested system
and my very first topic was with a suggestion to increase all armors from 20% in early game to like 200% in late game in a purposes of new system so u will have the same as it is - few first rounds with good ressists to CC

enemies are in the same conditions - they have low chance to cripple u for example. So if u and opponent are lucky = two crippled in both teams :)))

Last edited by Roamer; 02/10/17 11:11 PM.

Game Quality Control