Originally Posted by Roamer

this is not ingame numbers - 1 and 99

These are ingame numbers, but they demonstrate a problem of the system: If an enemy has for example 200 magic armor and 800 physical armor it would have a cc resist chance of 80 % if the magic armor has been removed. The system works only if the armor values are roughly equal, because the attacker has to damage both armors if one of them has a much higher value. This increases only the length of the combat encounters.

Last edited by Wizard1200; 04/10/17 08:02 AM.