I believe that Medusa Head scaling with Str is totally intended design. Much like how Chloroform scales with Fin, and Necromancy scales with Int.

We actually need more skills that have hybrid scaling to make hybrid party better, rather than restricting all physical to Str/Fin and all magical to Int. Pure phy/mag damage party is strong enough as it is.

Medusa head is a reward for players who make a good mixed physical/magical party (yes, it is very possible and viable if it's thoughtfully planned).

Btw, I just found a new mod in steam workshop that gives you the option to toggle on and off polymorph wings and bull horns. Sounds promising.

Last edited by waterzxc; 06/10/17 12:37 AM.