Originally Posted by Roikubo

solution :
1 ) from stabbey
armor absorb a part of damage, rest goes to hp
then armor will be more durable and will prevent CC even more.
Less Chain CC bully and more synergy between physical & magical

2) from roamer
more realistic armor system mix from old and new system.
Less "déjà vu" feeling when you retry the fight/game, it's liike an entire new fight.
many player fear "high fructration from faillure"

No no. Stabbey was talking about dmg split on weapons - to deal both m and p dmg. Absorbtion was on the image.

Sorry, i didnt got... what does 1T, 2T means? TIERs of CC power?

Last edited by Roamer; 07/10/17 07:08 AM.

Game Quality Control