In the wrecker cave, there is a point where three dead ends are near enough to teleport between them. One is a small hallway, to the left of which is a possessed dwarf and to the right several Voidwoken in a dead end room. If one uses a move like Tactical Retreat over to this third option, even if they land somewhere totally out of an enemy sight line, it triggers the fight starting and teleports all party members to the bottom of the room surrounded by enemies on high ground.

It's a problem.

The teleport move itself does not trigger this.