Please allow us to set statuses in Story scripts in such way that they won't be removed by any means (death, etc.) except for explicit removal via script

This function (as far as I've heard it's called "SetStatusInfluence" in charScripts) is very important for mods that rely (in scripts as well) on permanent-until-explicitly-removed stances.

Right now in order to properly emulate it we have to store the flags in some DB_ and rewrite many functions, which is inconvenient and causes lots of potential issues.

Last edited by Erikem; 27/01/18 06:38 PM.