Allow us to create "TemplateOverride" for any skillDescription & Reqest:
Using the skill Summon_Incarnate as an example:
I'd like a feature within the editor that can add conditions / requirements like this to other skills.
Let's say I want to make a mod that improves the skill Battle Stomp. I want to add the following logic:
If the player has 40 Strength, change the skill to a radial ability
If the player has 20 Intelligence, change the resistance type (of the knockdown) to Magical Armour
If the main damage type of this weapon is Fire, create a field of fire on target location
Additionally it would be nice if there was some way to identify a skill that has a modifier. Maybe adding a data field like:
data "IconOverride" "13f9314d-e744-4dc5-acf2-c6bf77a04892"
So that if a skill is being overridden then the icon will change too?Screenshots: leave empty if not applicable