[b]Feature Request:[\b]
Kill Round-Robin

[b]Description:[\b]
I know this is hardcoded, but it'd be nice to give modders some more control on how the turn-order happens. So far, Bluefire kinda managed to change that (with a way too convoluted solution relying on scripts), but a simple flag or some events/calls that preserve statuses could allow us to change the way the initiative system works.