To be able to query the current region of a character.
With characters being GlobalTravelers, the ability to query what region they are currently in, i.e.
I've had issues where I have teleported a global character and they don't teleport and there is no error. So would be good to be able to query current location. I'm able to determine IF they teleported via the event CharacterEnteredRegion, but still have use cases for the query.
Ignore this one, already exists via GetRegion.