One of the my biggest concerns since EA:

At some point you will have every skill you need for your tactic and therefore combat will turn very static and repetative, because:

A. Character developement got pretty dumbed down: no influence on how much AP you have and gain, attributes pretty much only increase damage, nothing else, skill tree don't offer additional benefits on higher skill level (no reduced cost or other stuff)
B. ridiculous low requirements to learn high level skills, therefore you don't need any kind of dedication


With making AP static in the second game they killed most of their options to make character development more interesting and worthwile and they failed to come up with a replacement or did not even try.