On combat, assuming that it is going to be TB, and as such that I and a large number of other RTwP fans will hate it, I hope Larian will include mechanisms for getting around combat. For example:

1) Make it possible to achieve your goals without engaging in combat as much as possible, and give players equivalent rewards for non-combat ways of achieving goals.

2) Have separate difficulty settings for the game overall versus for combat. That way, I can play the game on, say, 'normal' difficulty overall, but have the difficulty set to 'easy' for combat so that I can breeze through it and not have to suffer slogging through it.

3) Have an AI auto-resolve option for some combat situations.

This way, I get to at least enjoy the game for its non-combat parts without suffering too much with the combat parts.