Yeah I agree. And as such I strongly disagree with the view that they should pick one or the other and do it well and not do both poorly. That is a completely false choice. It is entirely possible to do both very well. Larian is not some small startup studio and this is a AAA game with a AAA budget. They also don't have to spend time and money creating the rules-set or the setting, because these are already created for them. So building, from the ground up, parallel combat systems using RTwP and TB is eminently feasible and realistic, where neither mode ends up being "secondary" to the other in terms of game's systems and content.