Originally Posted by Sordak
i talked about the way it works in icewind Dale because thats the last RTWP game i played.
NWN 2 has a very different engine with its own problems stacked on top.
I also dont think RTWP supports multiplayer better, id id play NWN2 Storm of Zehir in multiplayer quite a bit and the result is... having to pause a lot for both players.
Having your actions suddenly interrupted because the other player wanted to adjust one of his characters, which especialy in NWN2 can lead to a lot of dumb stuff like your character forgetting what he was supposed to do.

Yes, in RTWP, for MP I always disable the pause. When you're driving one PC you shouldn't need it.