Exactly where did I say both? I specifically said hybrid (or else something new).
I know. And I explained why I feel any type of hybrid they could come up won't work because it isn't going to be able to please everyone, since no form of hybrid can be both TB and Pause at the same time. Try to work it out yourself. It's not possible without pissing one side off because at some point it will end up forcing you to play one way or the other.
Originally Posted by kanisatha
The hard, cold truth is this: It is not the systems that are different. RTwP and TB are equivalent systems that are equally functional for engaging in deep tactical gameplay. What's different are the players, where some can handle RTwP while others cannot. And those that cannot don't want to admit to this, so they come up with silly, ridiculous, and utterly specious "arguments" for why RTwP is bad, when the problem lies with them and not the system.
Well, they are different to me. And it's because of what you said about the fallacy of TB being the newer design. BG and real time action was the next step in the RPG evolution. Things just got muddled with licenses after a point, then the retro phase happened.